I miss errors

Today I made a bit of progress with the display driver I have been attempting to write. Got a lot of the issues with the Zig version 0.14, mostly a skill issue on my part as I did not know how to fetch an untagged version of the dependency.…

Encoding for fun

This morning I finally finished the encoding part of the base 64 encoder that I was writing just for fun. It was a lot of fun, it was the first time since I have been programming that I got to do some bit manipulations like shifts and working with hexadecimals.…

Never been so excited to see blinking LED's

Took a bit of time to setup but I've successfully run my first embedded program in Zig. It's a simple program that blinks the LED's but I was pumping my fists in the air for a good five seconds. The smallest things can give…

Embedded programming time

This is something I've always wanted to do, but never did anything about. Probably because did not know where to start. Recently I came across Micro Zig which was the push I needed to finally commit to it. Mainly because it narrowed the hardware for me. I'…

One step at a time

I've written about this before. I do have the tendency to focus on the end result from the very beginning. This is fine in most scenarios, except those where you don't exactly know how to get there. Most of the times it happens when I'…

Facing new unknowns

Oddly enough, I was in no state of mind to do anything, but out of the blue I felt like wanting to do something. All I needed to do was sit down, fuck around a bit, open up the terminal and then all of a sudden I was on my…

Reading is not as bad as I thought it'd be

While I wait for project idea for Zig, I've been reading the Zig language spec from top to bottom. More like continuing on from where I left of. There are few things thats really cool about the documentation. It's quite concise without being too hard to…

When to quit a project?

I've been working on the browser project for about a couple of months now. My main goal was to have an idea about how to draw stuff on the screen. When I finished implementing the scroll feature two days ago it felt like I was done. At some…